From The Singularity is Near by Ray Kurzweil
The 2010 Scenario. Computers arriving at the beginning of the next decade
will become essentially invisible: woven into our clothing, embedded in our
furniture and environment. They will tap into the worldwide mesh (what the
World Wide Web will become once all of its linked devices become communicating
Web servers, thereby forming vast supercomputers and memory banks of high-speed
communications and computational resources. We'll have very high-bandwidth,
wireless communication to the Internet at all times. Displays will be built
into our eyeglasses and contact lenses and images projected directly onto our
retinas. The Department of Defense is already using technology along these
lines to create virtual-reality environments in which to train soldiers. An
impressive immersive virtual reality system already demonstrated by the army's
Institute for Creative Technologies includes virtual humans that respond
appropriately to the user's actions.
Similar tiny devices will project auditory
environments. Cell phones are already being introduced in clothing that
projects sound to the ears. And there's an MP3 player that vibrates your skull
to play music that only you can hear. The army has also pioneered transmitting
sound through the skull from a soldier's helmet.
There are also systems that can project from a
distance sound that only a specific person can hear, a technology that was
dramatized by the personalized talking street ads in the movie Minority
Report. The Hypersonic Sound technology and the Audio Spotlight systems
achieve this by modulating the sound on ultrasonic beams, which can be
precisely aimed. Sound is generated by the beams interacting with air, which
restores sound in the audible range. By focusing multiple sets of beams on a
wall or other surface, a new kind of personalized surround sound without
speakers is also possible.
These resources will provide high-resolution,
full-immersion visual auditory virtual reality at any time. We will also have
augmented reality with displays overlaying the real world to provide real-time
guidance and explanations. For example, your retinal display might remind us,
"That's Dr. John Smith, director of the ABC Institute-you last saw him six
months ago at the XYZ conference" or, "That's the Time-Life
Building-your meeting is on the tenth floor."
We'll have real-time translation of foreign
languages, essentially subtitles on the world, and access to many forms of
online information integrated into our daily activities. Virtual personalities
that overlay the real world will help us with information retrieval and our
chores and transactions. These virtual assistants won't always wait for
questions and directives but will step forward if they see us struggling to
find a piece of information. (As we wonder about "That actress.
. . who played the princess, or was it the queen. . . in that movie with the
robot;" our virtual assistant may whisper in our ear or display in our
visual field of view: "Natalie Portman as Queen Amidala
in Star Wars, episodes 1,2, and 3.")